Routing and wavelength assingment simulador on NVIDIA CUDA GPUs.
A genetic algorithm for solving the RWA problem, which consists of choosing the most suitable lightpath (i.e., a combination of a route and a wavelength channel) between a source-destination pair of nodes over four all-optical WDM network topologies.
A genetic algorithm that aims at solving the RWA problem, which consists of choosing the most suitable lightpath (i.e., a combination of a route and a wavelength channel) between a source-destination pair of nodes in all-optical networks.